Overwatch protype 3 girls so

Characters and Skins for Unreal Tournament
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ut3 player
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Overwatch protype 3 girls so

Post by ut3 player »

Overwatch, u gotto love that game. Now here the skins for UT3! :P



and here the WidowMaker and D.VA Hana skins (in the Liandri section).


image_26717.jpg
image_26718.jpg
image_26719.jpg
Source:
https://www.epicgames.com/unrealtournam ... 3-girls-so

Download off-site:
http://www.mediafire.com/file/ntcjc9h3z ... a.rar/file
Attachments
sk3-OverwatchGirl beta.rar
(166.84 MiB) Downloaded 13 times

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Posts: 36
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Re: Overwatch protype 3 girls so

Post by ut3 player »

Add this in your "c:\Users\ YOURNICK \Documents\My Games\Unreal Tournament 3\UTGame\Config\UTCustomChar.ini" file.

Code: Select all

Parts=(Part=PART_Head,ObjectName="Overwatch.Mesh.Tracer_vid",PartID="Tracer",FamilyID="OVtre")
Parts=(Part=PART_Helmet,ObjectName="Overwatch.Mesh.Tracer_Face",PartID="Tracer",FamilyID="OVtre")
Parts=(Part=PART_Torso,ObjectName="Overwatch.Mesh.Tracer_Body",PartID="Tracer",FamilyID="OVtre")
Parts=(Part=PART_Arms,ObjectName="Overwatch.Mesh.Tracer_Face",PartID="Tracer",FamilyID="OVtre")
Parts=(Part=PART_Thighs,ObjectName="Overwatch.Mesh.Tracer_Core",PartID="Tracer",FamilyID="OVtre")
Parts=(Part=PART_Boots,ObjectName="Overwatch.Mesh.Tracer_Eyes",PartID="Tracer",FamilyID="OVtre")

Characters=(CharName="TRACER",Description="<Strings:>",CharID="Tracer",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:Overwatch.Textures.TracerUI>",CharData=(FamilyID="OVtre",HelmetID="Tracer",HeadID="Tracer",TorsoID="Tracer",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Tracer",ThighsID="Tracer",BootsID="Tracer"),AIData=(Tactics=0.5, StrafingAbility=1.0, Aggressiveness=0.3, Accuracy=0.9,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))

Parts=(Part=PART_Head,ObjectName="Overwatch.Mesh.Widowmaker_Face",PartID="Widowm",FamilyID="OVwid")
Parts=(Part=PART_Torso,ObjectName="Overwatch.Mesh.Widowmaker_Body",PartID="Widowm",FamilyID="OVwid")
Parts=(Part=PART_Arms,ObjectName="Overwatch.Mesh.Widowmaker_Shof",PartID="Widowm",FamilyID="OVwid")
Parts=(Part=PART_Thighs,ObjectName="Overwatch.Mesh.Widowmaker_Head",PartID="Widowm",FamilyID="OVwid")
Parts=(Part=PART_Boots,ObjectName="Overwatch.Mesh.Widowmaker_Eyes",PartID="Widowm",FamilyID="OVwid")

Characters=(CharName="WIDOWMAKER",Description="<Strings:>",CharID="WiMaker",bLocked="false",Faction="Liandri",PreviewImageMarkup="<Images:Overwatch.Textures.WidoUI>",CharData=(FamilyID="OVwid",HeadID="Widowm",TorsoID="Widowm",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Widowm",ThighsID="Widowm",BootsID="Widowm"),AIData=(Tactics=0.9, StrafingAbility=1.0, Aggressiveness=0.6,CombatStyle=0.3, Accuracy=0.3,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))

Parts=(Part=PART_Head,ObjectName="Overwatch.Mesh.Dva_hair",PartID="dvaa",FamilyID="OVdva")
Parts=(Part=PART_Torso,ObjectName="Overwatch.Mesh.Dva_face",PartID="dvaa",FamilyID="OVdva")
Parts=(Part=PART_Arms,ObjectName="Overwatch.Mesh.Dva_Suitarm",PartID="dvaa",FamilyID="OVdva")
Parts=(Part=PART_Thighs,ObjectName="Overwatch.Mesh.Dva_emask",PartID="dvaa",FamilyID="OVdva")
Parts=(Part=PART_Boots,ObjectName="Overwatch.Mesh.Dva_Boot",PartID="dvaa",FamilyID="OVdva")

Characters=(CharName="D.VA Hana",Description="<Strings:>",CharID="DVAa",bLocked="false",Faction="Liandri",PreviewImageMarkup="<Images:Overwatch.Textures.DvaUI>",CharData=(FamilyID="OVdva",HeadID="dvaa",TorsoID="dvaa",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="dvaa",ThighsID="dvaa",BootsID="dvaa"),AIData=(Tactics=0.9, StrafingAbility=0.7, Aggressiveness=0.8,CombatStyle=0.1, Accuracy=0.9,FavoriteWeapon="UTGame.UTWeap_ShockRifle"))

ModFamilies=Family_Tracer.UTFamilyInfo_Tracer
ModFamilies=Family_Widow.UTFamilyInfo_Widow
ModFamilies=Family_Dva.UTFamilyInfo_Dva

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